Showing posts with label space wolves. Show all posts
Showing posts with label space wolves. Show all posts

Friday, 22 September 2017

The Lord of the Unquenchable Thirst


On Wednesday I managed to secure an heirloom of an old friend from another friend that wanted to get rid of it.  My friend Ron had his bloodthirster for many years and it was one of his prize possessions. Sadly due to its lack of survivability in past editions, he eventually traded it for some other models.

For over a year I saw the greater daemon collecting dust at Jack's. Knowing that he wanted to get rid of a lot of the models that he did not field, I inquired about the model. Jack said he would sell it to me and now he is part of my collection and has already featured in three games in just as many days.  Below is some fiction to how he was acquired and his first battle alongside my forces.


The Lord of the Unquenchable Thirst

Wandering his prison for many decades Rögnvaldr had been denied combat. His soul bonded to a realm of desolate tranquillity. The dust beneath his feet boneless and missing the history of conflict. A bloodthirster of Insensate rage, he spent his days wailing and thrashing at the stale air and dust beneath him. Once a king among his army, now he was nothing but a joke. In the limited moments of clarity, he knew he had failed his master. A greater daemon was supposed to be the fear of all in the Warp and beyond. No one feared him. Every battle he had launched himself into he had failed, each one a depressing and hopeless loss. Now he sat collecting dust.

Perching on the only remaining piece of conflict, a broken ork truck, he sat and thought. His large taloned hands scratching at his thick-set godlike chest. The daemon had lost any sense of time and space. Wings bonded he had been denied flight and walking seemed a chore.

Suddenly the world lurched. The sand began to cascade downward, creating a whirlpool at his feet. he tried to escape but his hooves were bonded to the truck beneath him. Cursing and wailing he thrashed as the sand engulfed him.

Surrounded by fire, he felt like he was back at home. Stretching his now unbound wings, the embodiment of rage let out a roar that shook the rocky foundations beneath his feet.

"I am glad you are eager Rögnvaldr, Lord of the Unquenchable Thirst," spoke a raspy husky feminine voice.

Taken by surprise, the greater daemon turned to see the vast body of a female at least five times his height. Her hair wild untamed flame and her body glistening with sweat and seduction.

"I ain't got time for your Slaaneshy ways bitch, your gods just a tiny baby in comparison to Khorne!" He yelled, clutching at his ancient axe that was suddenly in his grasp.

"Do not be mistaken, I may look like a fiend of the Lord of Excess but I am no follower of any one god. I have benefited from the powers and blessings of many. My body is indeed the gift of Slaanesh, my Sword a gift from The Taker of Skulls, the hair a reward from the Changer of Ways and my internal corruption a curse of the Plague Father."

"I need blood, I don't care for your words woman!"

"Did your Lord give you blood? Have you been shedding Blood for the Blood god?"

Rögnvaldr looked at the floor, his arms going limp and his axe handing loosely in his grip.

"I thought as much," spoke the daemon, her Jackal head contorted in a bestial malevolent grin "I sacrificed the population of a planet for your release from your eternal prison. Now it is your turn to prove your worth. We live in a new age. Guide my legion of daemons to find the beacon of my shrine world and give it to Gurth of the Canis Aureus."

Before Rögnvaldr could question the mighty beast before him, he found himself in the realm of man. Sniffing the air he could smell the sweet innocent blood of the squishy blue men. Not sure of what orders to give the gaggling hordes of daemons he looked to his armoured gleaming enemies.

"KILL, KILL, and KILL SOME MORE!" Rögnvaldr roared.

Diving towards the devilfish he hacked it with his unrelenting fury. From the wreckage emerged the T'au fire team that then were dived upon by the daemonettes that surged beneath him. He had forgotten the excitement of war. Flying towards the next largest target he tore at the crisis suits, gleaming drones diving in the way of each of his blows. Spitting with rage he continued to swat them until he sunk his axe into the soft flesh beneath the crisis teams armour.

"Weak, weak you are all so weak before my might!" he roared in glee.

Rögnvaldr had never survived a battle or taken down anything of worth on the battlefield. Suddenly feeling a surge of admiration for his new leader, he knew he could get used to this level of slaughter.

Flamers darted across the battlefield setting T'au aflame, deamonettes moaned and shrieked in ecstasy, dismembering those in their path. Across the battlefield plaguebearers and the freshly diseased, marched forth blinking in and out of reality restoring what the T'au thought to be lost numbers.

Knowing when to cut her losses the T'au sun shark pilot retreated as the rest of her force was torn apart by the daemonic horde.

Victory had been swift but sweet. Rögnvaldr had cherished every moment, so much so that he had forgotten why he was even here. Approaching him, a daemonette held out a damaged ancient stone.

"My lord we have retrieved the artefact, we must now meet the Lord of the Aureus." she uttered in a raspy lust filled tone.

Embarrassed at his lack of focus and wanting to assert himself, Rögnvaldr brought his axe down onto the daemonette and picked up the artefact. Before pointing at a random daemon in his horde.

"Oi you! Open one of your portals, we have work to do!"

Monday, 11 September 2017

A Clash Against the Deathguard


Over the weekend it was my pal Ron's birthday. For the event myself, Ed, Josh and Ron assembled our armies to face off against each other. Ed and me formed a Mechanics-Space wolves alliance, while the Orks ran alongside the Deathguard. 

It was a close game with 3000 points a side. In the end the survivability of the Deathguard won the game. One lonely Deathguard model held the objective allowing the forces of Chaos to prevail over the forces of man.

Not having faced off against orks too much in the past, it was great to see the might of a Stompa on the battlefield. Intimidating and huge; it was a sight to behold.


Vlees and Jostien, the eldest and youngest leaders of the Canis Aureus.




The Ritual

Renegades and the lost had collected from all parts of the galaxy to hear the great one speak. Once a proud member of the imperium, like all astartes, his vision had changed. His skull, massive, bare and broken was a sight to behold. Long absent were his needs to communicate using the words of man. Now Vlees relied on far greater stimuli. No longer possessing eyes, his large cranium had built upon his nerve endings and sensory glands. The ancient's hearing and smell was unmatched among his rivals and peers. Proudly he had led his renegade forces from the warp to face off against the Tau and Eldar alliance. In his victory, he discovered that his chapter of origin were not only still active but also disgraced. Furious, Vlees gathered his warband of renegades and placed them under banner of his chapter. Deserters from the Emperor's Children, the Deathguard, the Thousand Sons, some Khorne beserkers and many other factions had chosen to follow their Lord over the centuries. Now they served the Canis Aureus, the Chapter out to get revenge on everyone for the treachery that had been committed against them. As he rose from his mighty throne of soul stone, Vlees commanded his legion to disembark and prepare to face the green skin menace that approached. Eager and cunning, the green skins had acted as a diversion for the Deathguard's more malevolent plans. Being one of the original Chapter's founders and firm battle brothers with the original High Jackal, Vlees had gained acceptance despite his altered state. Even under his horrific transformation, his stance and manner had remained unchanged. Slowly he strode down the long hallway of the Garmr, with the same pride and commanding the same respect as he had done over nine thousand years ago.

Gottfried had been waiting for a chance to fell the greenskins again. It was how he had spent the last three decades as a Freeblade under the service of the Imperium. His mighty Knight had been torn down and rebuilt more times than he could remember. The pilot's right arm, both legs, as well of a portion of his internal organs had been replaced with cybernetics across the years of conflict. As the last noble of House Aureus, he had taken these wounds with pride. He had hoped to clean the Aureus name with his efforts. After two decades it was clear that no matter how many green skins he eradicated there would be no promotion or acceptance of his heritage or that of his lost home world. As he began his advance on the colossal stompa before him, he was filled with pride. Never did he dream he would be fighting alongside the astartes of his home world. Working alongside the Ancient's legion drove him to seek greater glory. Thermal cannon belching forth molten hellfire, the knight collided with the metal beast before him. Lifting his reaper chainsword high, he cleaved chunk after chunk from it. Large sections of metal crashed into the ground, creating large clouds of fetid noxious fumes. The taint of the Deathguard was evident.
The belly of the Stompa was now open, from within burst forth a Horde of orks along with their mighty Warboss. They pulled the noble to the ground tearing and chopping at his legs. From the inside of his wreck he could see the mechanicus support drawing the green skins from his wreckage. Laughing, he knew he would get to live another day.
Crushing the once lush tropical vegetation underfoot, the mutated Chaos Lord crashed into the bloated, fetid landscape. Their strongest ally down, he knew it was time to give his aid and help turn the tide of battle. Firing his storm bolter and grenades from his custom-built power fist, he made his presence known. Inspired by his descent the marines piled out of their rhino and collided with the decaying lord before them. With the supporting fire of the Adeptus Mechanicus, the champion fell and his bodyguard soon after. Vlees turned his bloated weeping sockets upward and absorbed the sounds of mighty engine ahead. The stormfang gunship launched all of its ordinance into the gorkanaut next to him. As it tore the last of the first and second marine squad apart, the impact of the volley hit. The walker buckled and collapsed, leaving only one of the twenty jackal hunters standing. Surveying the disease ridden corpses of his brothers before him, Vlees silently commanded the remaining marine to begin incinerating the area. In the distance he could hear the lone surviving Deathguard marine finish his ritual. Even though the battle of might had been won, they had managed to stall the Aureus forces. The ritual was complete. He was was coming.

Saturday, 2 September 2017

Freehand Flyer


Gradually since just before 8th Editions release, I have been experimenting with freehand painting. A few weeks ago I purchased a Storm Raven for £8 and was pretty hyped about it. Soon after I realised that I could not use it with my Space Wolf force. I then sold it on ebay for £35 and acquired this Storm Wolf instead.


I have never been a fan of painting vehicles (aside from walkers), so I thought I would try a different approach. After priming it black I have started to treat the blank vehicle as a canvas. My aim is to cover most of it in freehand.



I started with the portrait of the Wolf Mother, a greater daemon unaffiliated with any of the four Chaos gods that saved the Canis Aureus in their time of peril. I began with the basic image and worked up the highlights. The eyes needed to be larger in order for me to get the detail into them.


After this I did the portrait of the Wolf Mothers' true form. A woman with a humanoid body, a clawed hand and the head of a Jackal (See video below).


Finally, I painted over the cockpit of the Storm Fang. Is the beast alive or is it a paint scheme designed to bring terror into the hearts of the Aureus' enemies? One thing is for sure, it is going to take me some time to finish this, but I am sure it will be worth every hour.

Friday, 18 August 2017

Carpet Campaign 2: The Tide of Chaos


After many months the Canis Aureus have grown significantly. winning battles across space and expanding from the uncharted reaches of space into the main picture. Taking on all comers at Konor, winning a campaign against Eldar in the shadows and forcing a retreat of the Salamanders saving their new home system.  The Jackals certainly took some beatings from the tyranids, chaos and the mighty Salamanders though. 

Currently they stand at 24 wins out of 37 games of 40k since 8th Editions release.

After the crushing victories of the Konor campaign the Tau vowed to get revenge and stop the onslaught of Chaos. The intel revealed that the Chaos forces had harnessed daemons, a forgefiend, a stormfang gunship and two mysterious new leaders.  

Putting everything on the line to prevent the spread of this pressing threat, the Tau that lost a system to the Aureus fought back. Along with their Eldar allies they first scouted the enemy, only to fall victim to Eira's plans.  The mighty genetically enhanced warrior led her new daemon army and crushed the Tau opposition. Shaken by the news the Tau led their all out assault but were swiftly wiped out by the Aureus' newly salvaged forces led by the mighty High Jackal Frode.

The 3000pt game lasted 4 hours but was easily one of the best games that I have ever had. Epic and intense, the daemons prevailed. 

Saturday, 12 August 2017

A Legend and a Heroine


These beauties came in the post today.  Abaddon and Cypher proxy models from Wargame Exclusive.  I am going to use the Abaddon model as a proxy for him in game, but paint him in my standard colour scheme and make him more wolfy.  He is going to be an ancient Jackal hero, thought dead but has now returned with more chaos renegades under the Aureus banner.

As for Cypher she is going to be Eira.  She is the folk hero who kept the few survivors alive on the Aureus home world as the tyranids turned it into a dead world. The hard labour, conflict and disease cost her the use of her legs and took a large toll on her lifespan. Using grafts from xenos, geneseed and bionic enhancements, Grendel has turned Eira into a perfect tool of destruction, now fighting for revenge and the expansion of her new homeland.

I can't wait to paint these but I have so much on the table right now that it may take a while.

Friday, 11 August 2017

The Aureus Expand: My First 40k Tournament

Eight armies gathered for the fight over one sector of Konor. The Aureus were keen to make a name for themselves and get vengeance against the Imperium. Six of these armies were Forces of the Imperium, one was Eldar and the other the Canis Aureus. 

The tournament was three games per army, the warlord with the most victory points winning the tournament. The points requirement for each force was 750 and each army had to be battleforged.

Canis Aureus
x1 Chaos Lord (Fenerus) with combi-bolter and powersword
x1 Spawn
x5 Chaos Marines
x4 Havocs with x 4 Autocannons
x9 Khorne Berserkers (Sgt with power fist)
x1 Rhino with x2 combi-bolters
x1 Hellbrute with combi-bolter, fist and multimelta


The boys without their Lord
My first game of the tournament was the one that I dreaded the most.  It was against a veteran Imperial Guard player and a rules buff at that. In my first few months of playing I faced this army in a small 500 point game as was crushed mercilessly, almost putting me out of the hobby. It sapped my fun out of the game and was just nasty.

Now, despite having vowed to never face this opponent again, it was time to try and get my revenge. A few weeks before the tournament I had told Ed about my fears of facing 50 man conscript squads in such a small game.  He advised me to go with the Berserkers in the rhino. 

The first turn of the game I managed go first and took out the heavy weapon las cannon team. I advanced my rhino up to the conscript wall. In the Guards first turn I lost my marine unit and the rhino took a beating. As turn two began I deployed the Berserkers and their two attacks made them devastating. They piled out of the rhino and managed to wipe out 38 conscripts in a round. The rhino managed to pin in the basilisk making it useless for the remainder of the game.



Come the end of turn six the guard only had two models on the battlefield, ending the game at a score of 9-3. Revenge was sweet.

My second game was against an infantry heavy Eldar list. MY good pal David got first turn and rolled pretty badly, allowing me to steam in and hit hard. The hellbrute tore through his first squad like a mallet through butter and the beserkers piled into the nearby building, wiping out another squad.



By turn three it was over, a 10-0 victory. Savage and efficient the Jackals came out on top. Quite literally as F.G. Bio (My Warlord) ascended the tower and killed the rangers hiding above.



The third game was a battle on the harshest battleground. One trench in an open wasteland.  It was against Darren who I had spent the last few weeks playing intro games against. With some skills up his sleeve and some borrowed miniatures, he had worked his way up to the final. We both had 19 victory points and the other contenders were behind us by a long shot. With a firm handshake the game began.

His Salamanders (Dragon Force) hit hard.  The mighty intercessor marines punching my marines armour and tearing the flesh beneath many of them fell in the first round.


The "Relic" in the middle of the open battlefield.

My havocs held their ground and punched back pulling down a few intercessors, while the khorne troop and the spawn tore into combat against the thick masses of tactical marines.  After a couple of successful rounds all of the tactical marines had died, but Vulcan He'stan carried on swinging. Killing most of the khorne beserkers and saving every wound with his 3 up invulnerable save.

Again my Aureus managed to win a large 9-0, enabling me to take the top spot. Sadly Darren came 3rd due to my win but claimed a prize along with David who claimed best sportsman.

My army won best painted and due to my overall win I walked away with £25 in vouchers and a certificate.  


From left to right (Front row) Darren, Me and David


Monday, 7 August 2017

Tournament Prep

With a 70 point tournament on the way I thought it was time to bolster my forces. Normally I cannot justify Forgeworld but having achieved some good sales on ebay and gained a few commissions under my belt, I treated myself.


As soon as they arrived today I built 8/10 auto-cannons (enough for two squads of Havocs) and the five noise marines.  


Earlier today I was also given some space wolf upgrade kits and a few rubic marines for my army. I used the shoulders and some of the heads to make all the marines I built fit in with the army.

My gifts from Jack

Hopefully I will get them painted in time...

Tuesday, 13 June 2017

My First Game of 8th



Over the course of my visit to Warhammer Fest I managed to play 8th Edition. Since I have played three smaller games using the rules leak and data profiles.  Now with the core rules and indexes myself and Ed managed to play a 50 Power level game of Tyranids vs Chaos Marines. My first proper game!

The combatants approach
Cracking my new mat out for another game my Aureus fought for the first time in a while.  


With the new movement rules the tyranid fleet came in rapidly and by turn two I had suffered heavy casualties.  My sorcerer held his own against a Hive tyrant though and beat away the genestealers thanks to his new 4 wounds!

The tunnel also opened behind my lines...
The Maulerfiend did exceptionally well. No longer a vehicle he was not hindered by the onslaught of attacks by the tyranids, taking out a carnifex, a character and a horde of termagants before the Hive Tyrant came to finish him off.

Locked in eternal combat, the maulerfiend wrestles the hive fleets finest!

Overall the game finished 7-3 in the tyranids favour.  I managed to sneak out of combat to claim some objectives even though I was rendered almost extinct early on.  The game ended on turn  due to my forces being wiped out.  Even so at no point did the game seem like a dead certain victory, with only the weakened hive tyrant and three warriors on the board it was a close game.

I look forward to many more games this weekend!


The Wait for the New Era

After 8th was announced my games dried up. People were no longer game for gaming and even Warhammer Fest left me wanting.

With £200 sitting in my pocket I was hoping to spend. But with no new content there and no Shadow War Armageddon rule book to buy, I settled for a Leviathan Dreadnought. 

Thankfully playing 8th at the show filled me with a new love for my marines though and now the Canis Aureus have a new colour scheme!


The fires of the Warp combined with the purples and greens, make for a pretty sorcery look. But it all started with one small doodle on my dreadnought Karael.

Karael my first Ebay Dreadnought and one of my first paint jobs.

Impressed with the eye I thought it only right to give him two.

and a mouth...

Attempted to portray a galaxy on his arm.

Perhaps took the eyes too far

Karael in his new glory


Since then I have vowed to repaint all of my Aureus Chapter. so far I am 29 marines and a dreadnought deep. Hopefully I can get some others done before the launch on Friday.

Thursday, 23 March 2017

Corrupted Canis Aureus vs Orks!

New blood is a great thing to have in 40k.  The more opponents I can get the greater I enjoy the game. Having different people to face off against keeps the game interesting and fresh, especially if people use different forces. This is why I was thrilled to see that my pal Richard had finally been coerced into the hobby by Ed and myself.  

It was a small 500pt game that lasted until turn 5 and also my first game playing as Chaos Marines!


It was only a matter of time until I delved into Chaos. with such heretical marines it was an inevitability. I started work on these obliterators and a mauler last week and also purchased a maulerfiend off of a friend.  


Playing against Richard was great. He had learnt his codex and we had a great game.  Sadly his charge rolls didn't go too well and my flamers and lone obliterator made swift work of his ork lines.  Faustus sucked himself into the warp once again. that now makes a grand total of six times.

The game ended 7-4 to the Aureus. Another victory to the hunted chapter. 


After our game we played Tanks, a game I had bought Richard for Christmas.  He got his sweet revenge, swiftly tabling my German tanks. I managed to take out one British tank but suffered a crippling defeat.  A simple but very entertaining game to end the night.



Monday, 6 March 2017

The Loyalists

The Loyalists


Now that I have started playing co-op games of 40k. 2 vs 2 or 2 vs 1, I have had to justify to myself why and how the Aureus would team up with other Imperial factions, as they are mostly ancient and heretical in nature and hate everything.

Well there was a simple solution, some of the aureus remained loyal to the Imperium. They did not chase down the Wolves and Thousand Sons or get tainted by the warp.

I was these guys that removed the Canis Aureus from record for their treason and the few hundred that were not executed in punishment, continued to work alongside various other imperial forces.

I decided to paint up some normal marines to play in these games instead of my usual heretical ones.

They were not prepared...

Their second battle was against the Eldar alongside the Salamanders. They lost of course, but it was an incredible game.

The first was against the Dark Eldar.  It was tense, I lost all of my forces but Jack held on with his Wolves allowing us to win the game.  Below is my fluff of the game.


The Darkness Comes

Alessandro Ermo had been there when Prospero fell. Slaying his brothers and watching the merciless Wolves slay their own. He had agreed with their methods but his chapter had not. All had left for the Warp that day, in pursuit of the 13th company in an effort to talk sense into them, to prevent the genocide that was to come. He had stayed with their allies. Promoted both to a High Jackal for his efforts and a Jackal Lord, he had fought with extreme prowes, worthy in the eyes of Russ himself. The first of his order to be of both ranks, he had spent the last ten thousand years pursuing chaos and aiding the Imperium. Alessandro had signed the paperwork and preformed the rituals to have his chapter stricken from all records. He knew the cost of the defiance the Aureus had exhibited. Now only his force of a mere five hundred warriors survived. They would be the last.


***

On hearing of his brothers emerging from the far reaches of space, Lord Ermo was both hesitant and elated. They had sent out feelers but was aware that they had already been in regular conflict with various imperial forces. Learning of Demens' awakening he had arranged for immediate dispatch. Commanding both his most trusted rune priests, ancients and a sizeable force of his allies he prepared for battle. Approaching the long forgotten world of Strain, the force descended. Clearly they were too late but that was irrelevant. They were here for the location of the mighty Typoon Seige Tank. He needed to reach it before his brothers. Making headway through the ruins the Wolves located multiple consoles that still emitted electrical power. It was then they came. At first they held back shooting from afar and hiding in the shadows. The marines made for the consoles, accessing, transmitting and deleting all of the data they could find as the storm of the Dark Eldar approached. Lord Ermo witnessed the agile and decadent force rip through his infantry and tear his allies apart. ascending the dilapidated communication tower, he heard them coming. The view from the ruin was horrifying. Xenos hordes like ants, seemingly immune to the firepower of the Astartes weaponry, surged beneath him. From above he observed the Blood Claws fighting until their last breath. Managing to upload the data to the central comms tower. One swiftly destroyed the consoles while the rest of the pack held grotesques and an aberration at bay. The mighty cannons of the Deredeo erupted and punctured the enemy fliers out of the sky, but not before all of Ermo's ancients had been sent to their maker. Hearing the cries of the rune priest below, he knew his time was over. It was only a matter of seconds before the wyches claimed him. Crushing the console with his fist he cursed. His mission had been a success information had been sent. Lord Ermo had wanted to see his brothers in person but clearly it was not meant to be. Throwing his storm bolter down, he drew his heavy and ancient blade. The wyches ascended to the upper floors. The first kicking the mighty warrior in the jaw, while another garrotted him from behind. It was over, the xenos had won. In orbit Decimus received the co-ordinates. Getting to the Typoon Seige Tank was going to take a lot more work than he had expected. With the loss of their Lord, they would need to find allies in order to achieve their goal and get the advantage over their tainted brothers.


Thursday, 2 March 2017

A Relic Uncovered

Two weeks ago I acquired my first piece of Forgeworld kit.  Granted I got it second hand as getting the gear new is a bit out of my price range.  Regardless it was still pretty new.  I had to wash it, build it and paint it.  In total after five and a half hours work, I finally finished him.



My first encounter with a Deredeo was maybe my fifth or sixth game of 40k ever.  Needless to say my Jackals were under-equipped and I was tabled by turn three.  I vowed that day to not play in the big leagues, but then one was put in front of me, at a price I could not refuse.  Old, not built and unwanted I felt it needed a home.  My dreadnought addiction knows no bounds though, as the same day I acquired two more dreadnoughts in need of a home, thanks to my new pal Jack.

Ignis - the first of the two multi-melta dreadnoughts
and by far the nicer of the brothers.

So far out of all the games my Deredeo has been in he has performed well.  It really filled the gap in my army in terms of anti-air weaponry.

In the second game the Deredeo was fielded the Salamanders nearly engaged
him in close combat, but my grey Hunters were quick to charge to his aid.
Now for the fluff based on his first fielding vs Tau.



A Relic Uncovered

With a dark sense of foreboding Faustus knew it was time. Demens was to be released. The wolf mother demanded savagery and the onslaught of excessive force to all who opposed them. The High Jackal knew that he could not justify releasing the Brothers, but waking Demens was a risk worth taking. Contorted and buckled within the small confines of his prison, the Astartes hunched sedated. His ancient flesh, intertwined with the thick cabling and age old mechanisms that kept his one forsaken heart beating. For seventy centuries he had been locked beneath the surface of the death world of Strain. His location concealed and indeterminable to the imperium. A relic of a bygone age, dormant and trapped in an eternal chemically induced slumber. Haunted by the slaughter, the battle against his own kin. Demens was free of the taint of chaos but consumed by crippling insanity. Placing his hand over Demens' ravaged and tormented head, Faustus disconnected the makeshift stasis tubes. Crusted with rust and centuries of blood, he threw them to the ground. Gradually the beast began to wake. As the dreadnought's systems engaged Faustus knelt on his brother's chassis, peering into the dead, unfocused stare. "Aerial bombardment inbound High Jackal." Grekus said the dank confines of the bunker. "The Tau are coming." "Let them come, our brother here needs to adjust to the new order of things." Emerging into the piercing sunlight Faustus saw them descend. Lunging into action he was desperate to burnish his reputation with the Wolf Mother. As he gathered his men he worked up his chant of the incantations into a vehement rage. Bolts of energy veered into the sky before thundering down into three of his brothers. Instantly each one split and then erupted into a shower of crimson. In the plethora of demonic activity, a giant claw broke through the confines of the material plane and wrenched Faustus into the unknown.

Waiting for their transport to arrive the Jackals wondered where Faustus had been taken.


***
Advancing towards their enemy the Tau rushed into battle. Fraught with horror, they advanced using the cover of the ancient ruins. The peacekeepers had grown a deep hatred for the Aureus. The larger force this side of space seemed to be darker and greater in number than the Jackals that they had encountered first. Their use of daemonic energy seemed beyond acceptable for the average Astartes. On discovering their new-found mission, they new they had to make an aggressive advance. Demens was more than a tool of war, he was a symbol of power and more horror to come. Sniper fire punctured into Faustus' remaining squad. The last of his marines collapsed into the rubble, claimed by the sharp accuracy of their foe. As the snipers lined up their next target, he'll rained from the skies. Demens had opened fire. The devastation of the planet and the sight of these radiant and efficient xenos disturbed him. Surely the imperium of man had not buckled to such flimsy invaders. His vision blurring he saw Brother Janus calling him forth. The ancient was sure that Janus had been slain in the assault on Prospero. Regardless he was pleased to see his brother again. Taking heed of his advice, Demens obliterated the oncoming crisis suits and breacher teams. The rest of the Astartes sweepers forward, crushing the xenos advance and forced them to retreat. It was clear that they would be retiring with even greater numbers. Even with the ancient one here, they were now eleven warriors. There was nothing of importance left on the dead planet.

Monday, 16 January 2017

Facing a Tyranid Hierophant Bio-titan



Last Wednesday at Marquee Models Veterans Night, myself and Adam faced off against Ed.  Two 1000pt armies (Wolves and Salamanders) vs 2000pts of Tyranids.  I thought we would lose, as I have nothing high end in my army at all.  Deciding to leave the heavy gunning and defence up to the Salamanders I went for light and fast... It was the wrong option.

We got dominated.  The Aureus were pretty much tabled two turns in and my Culexus Assassin was one-shot in the first round... 140 points straight down the drain.  Somehow my psykers managed to survive until turn three and one until the game was called to an end at the end of the third round.

Scoring 8-0 Ed won a mighty victory.  I have never faced off against something so hideously powerful. We were swamped by the Bio-titan on our 6x4 board and there was no hiding or escape.  

As per usual, I was unprepared for what faced me.  A few weeks ago My Aureus managed to take down a Storm Surge with standard firepower and have also once felled the Primarch Vulkan, also with standard fire. Dumb luck is my friend,  however, as with most of my battles, I tend not to go stat hunting to understand my enemy.  In the words of Sun Tzu: "If you know the enemy and know yourself you need not fear the results of a hundred battles."

Perhaps if I did more research I would win more battles.

Regardless it was a punishing experience as it is never nice to see your loved figures perish under the might of another so rapidly and pathetically. The game itself though was still a good game and certainly one for the history books of the Aureus. They sure do hate the Tyranids!  The Salamanders tried their best to kick up a Storm but nothing could quell the overwhelming power of the Tyranid invasion force.

To check out Eds Bio Titan progress head on over to his blog by clicking here.

Saturday, 24 December 2016

Twas the Night of Festivities

For my brithday this year Ed over at BERSERKBLADE arranged a large scale game of kill team.  It was my Canis Aureus (led by St. Nic pictured below), Tau, Marines, more Marines and some Raging Heroes Imperial Guard vs 1000pts of Eds Tyranids.

It was an amazing game that was touch and go throughout. So much so I thought I would turn it into something silly.

Twas the Night of Festivities


Twas the night of festivities, when the Tyranids came, Attempting to engulf the planet, the hive mind to blame, War between rivals stopped, sudden and quick, The Warlord had come, the mighty St. Nic.


At first the Sisters of Silence made their advance, Spewing forth flamers and rituals to lance, Around the flank came Tau regimented and keen, To spread goodwill, wherever they've been.


From the hills to the right, arose such a clatter, A rhino, some scouts and marines to assist in the matter, Their bolters and plasma, spat forth hellfire, To cleanse the Xenos threat their desire.
Buxom lasses, veterans each one, Emerged from the trenches to join in the fun, Quickly torn apart by hormagaunts aplenty, Their limbs hit the floor ever so gently.
The Sisters held firm under St. Nic's gaze, Their spirits afire, their guns ablaze, Zonethropes advanced to bring mental rupture, While deathspitters hit home, armour they did puncture.
Tau and Marines did clean up the threat, Sisters and vixens were not quite dead yet, Marines unloaded until St. Nic was safe, Out came the final volly, the warlord it strafed.
Down it fell, thrashing with a groan, Victory within their hearts, a change of tone, Aureus, Angels, Agents and Tau, Left with few parting words and a bow,
For that was the day a planet was saved, For peace and goodwill, rivals behaved, Today enjoyment can be found, But tomorrow brings plenty of war abound.